Corny Bones Critique Thread

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This is a piece that I started in October, and finished for a portfolio. I think it's the best representation of what "I" like in terms of drawing and stylization. I intentionally refrained from shading.
What are some of the limitations of the piece from a consumer perspective? Do you find the image enjoyable? Is it fun to look at?

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C.O.W. #409 - Something At the Foot of Your Bed - WIPS Thread

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C.O.W. #409 - Something At the Foot of Your Bed - WIPS Thread

C.O.W. #409 - Something At the Foot of Your Bed - WIPS Thread

For more info and details about the rules go here:

http://www.conceptart.org/forums/sho...d.php?t=110879

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Round #409 Something At the Foot of Your Bed

Topic:

#409 Something At the Foot of Your Bed!

The fear of having something touching your exposed feet at the foot of your bed without being covered up is unsettling. But what if, on a stormy night with nobody else in your house, you feel something tugging at your covers? All the while, you suffer from sleep paralysis. Whatever it is, it clearly wants to bite your foot and possibly drag you out of bed. . Think of the sounds it might make. Is it breathing hard and you can hear it in the silence? Can you feel the slight prick of extremely sharp nails or teeth? Can you feel it pushing down harder as it slowly tries to climb up onto the bed over your legs and get to your face? It's up to you to design this nightmarish creature!

Due Tuesday, January 30th at 10:00pm EST


DSG 2512 The Pleasure Cruise

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DSG 2512 The Pleasure Cruise

DSG 2512 The Pleasure Cruise

Two Poles and a John Boat is all you need.


cyberpunk creditor (2 hour illustration)

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Hello everyone, hope you're all doing well.

So here's an illustration I did earlier on today which I spent about two hours on (coloring only, I had a line art finished before starting). So my previous posts before were a while back, and the main feedback was check the values. After studying what other people do, I think I know what to do a bit more (?). And here's the result on this image.

Obviously, feel free to comment on the composition, perspective, anatomy, values and colors.

The process was : line, local values, light sources, messing around with hue sliders and color range, a bunch of rendering.
Thanks.

Jack
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Pegasus Air race

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Illustration done for Keithan Quintero´s book series, hope you like it (and thanks for all the C&C) amazing community here as always.Name: Pegasus-Air-race-Conceptartorg.jpg Views: 3 Size: 436.2 KB

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New place, new sketchbook

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I’m new to this forum site, finding out about it from my dad. He said it was a great place for critique and it’s worth a shot.

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Sketchbook: This is NOT a Sketchbook. (Novic's Sketchbook)

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I've been messing around on the fringes of becoming a professional artist for a long time. Years in fact. I've drug my feet and doubted myself and my desire to become an artist and though I've worked semi-professionally on a few projects I've never really taken the plunge.

Now I'm starring down the barrel of a gun. My options are either do my very best to become an artist or find something else before it's too late. Despite the incredibly emotional struggle that my relationship with art has been I can't see myself doing anything else.

A couple weeks ago I decided that I didn't want to get to the point where I had no choice but to move away from art and feel like I hadn't done everything I could to avoid it. I decided that the best way to motivate myself was to take the plunge and start documenting my work everyday, and get involved in a community of other artists.

So here I am. Taking that step and determined to do everything I can to become a better artist so that even if that day when I have to walk away does come I'll be able to do so knowing that I gave it my all.

Day 14

Continuing an artist study of concept art by Cedric Peyravernay as well as some original sketches.

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DSG 2511 Falling Waters

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DSG 2511 Falling Waters

DSG 2511 Falling Waters

What is that sound? Oh, the lapping is more intense with a tongue like that.


Light study

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I'd like to be able to paint without zooming-in to render something, but it's always too hard and I have to zoom-in to make little gradients (ex: polishing the forehead wrinkles) otherwise I can't achieve realism
How do I render those hard contrasts with less brushtrokes?
Also anything else you can tell me to improve more please do

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Art: Woodbender

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Random idea, at first, i was thinking about a guy with wood type armor , but then, I created this guy, whose ability is to manipulate wood with is energy.

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